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1. [Feedback] lack of cover near spawns contributes to redlining - in Feedback/Requests [original thread]
Powerh8er wrote: Bah, just spawn a LAV or dropship. Theres really no excuse to not put up a fight. I'm not saying don't put up a fight. I'm saying always put up a fight - this whole thread is about wanting to use cover to 'advance and regain...
- by B-F M - at 2014.11.28 02:52:00
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2. [Feedback] lack of cover near spawns contributes to redlining - in Feedback/Requests [original thread]
I'd like to see more cover that is solid and low - about half the standing height of a merc. This would allow the player to stand and shoot over the cover unobstructed, or crouch behind it and have their head protected.
- by B-F M - at 2014.11.27 21:06:00
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3. We Should Be Allowed To Bail Off A Ladder When Climbing It Goes Bad. - in Feedback/Requests [original thread]
I'm still waiting for Ladder Climbing to be added to the skill tree. I would go proto in that straight away.
- by B-F M - at 2014.11.27 20:09:00
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4. [Feedback] lack of cover near spawns contributes to redlining - in Feedback/Requests [original thread]
Topher Mellen wrote: Post this in legion discussion. New assets, not to mention moving geometry is not kind to either the PS3 or the Dust skeleton crew. The guys working on legion might be able to implement this but not the Dust crew. Additi...
- by B-F M - at 2014.11.27 19:07:00
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5. [Feedback] lack of cover near spawns contributes to redlining - in Feedback/Requests [original thread]
I'll try to make more comments on the map-specific threads, but generally what I've found to be a big part of the problem when being redlined is the large open space between the ground spawn and the next piece of available cover. I.e., to get out...
- by B-F M - at 2014.11.27 18:39:00
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6. [suggestion] Play sound on notification received - in Feedback/Requests [original thread]
Ideally this would need a setting to let the user toggle it, but it'd be cool to not miss notifications while in game.
- by B-F M - at 2014.11.27 18:27:00
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7. Sticky:[Feedback] Bundled ISK fits for New Players - in Feedback/Requests [original thread]
CCP Rattati wrote: we could make a PRO basic fit, and then solemnly swear to use that result as an incentive to fix it? If you could find a use for basic frames that would be very interesting... I need an excuse to buy and use the all-black...
- by B-F M - at 2014.11.24 17:49:00
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8. CCP, your color choice is stale. - in Feedback/Requests [original thread]
sabre prime wrote: CCP Rattati wrote: no colors, wrong colors, bright colors, muted colors, everything in EVE is drab and dull and brown/gray. There is no pleasing everyone. We decided to go a litttle austentiatious and flamboyant with the ...
- by B-F M - at 2014.11.12 03:37:00
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9. [feedback] Breach Assault Rifles - in Feedback/Requests [original thread]
OP, please review data. In the meantime I will try to assist in data creation by relentlessly using this thing because it is easy mode.
- by B-F M - at 2014.09.26 23:26:00
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10. Sticky:Hotfix Delta - Final Numbers - in Feedback/Requests [original thread]
jace silencerww wrote: THANK YOU FOR SCREWING UP THE BOLT PISTOL! with so little ammo (24) and 4 clip size you turned a fairly balanced sidearm into junk. I want my sp back. even maxing the ammo skill for 932,780 sp you get a grand total of 30 ...
- by B-F M - at 2014.09.24 01:19:00
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11. Sticky:Hotfix Delta - Final Numbers - in Feedback/Requests [original thread]
What are "Special Issue Starter Fits" (under Non-numerical)?
- by B-F M - at 2014.09.23 02:12:00
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12. CCP, sell us some colors? Please? - in Feedback/Requests [original thread]
BlazeXYZ wrote: PLAYSTTION wrote: I want this. it would make the game very fun running into rainbow tanks and yellow heavies. Yellow heavies lol. I really want to see a charcoal black and a fire red Minmatar assualt. Badass don't you thi...
- by B-F M - at 2014.09.12 00:54:00
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13. [suggestion] 3D printed models of dropsuits/vehicles/etc - in Feedback/Requests [original thread]
I picked up Infinity Blade III for the first time in a while and noticed that they'd released an update that allows the single coolest feature in any video game: Custom 3D printed figurine based on your character's fitting (armor, weapons etc) ...
- by B-F M - at 2014.09.11 21:37:00
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14. Character Recycling Exploit - Will it be addressed? - in Feedback/Requests [original thread]
CCP Rattati wrote: Well, one simple idea is to reduce starting ISK and make early skillbooks cheaper. This was brought to my attention very recently and I am not up to speed on available countermeasures, increasing the biomass timer is an obvio...
- by B-F M - at 2014.07.27 01:45:00
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15. Sticky:Hotfix Charlie - Sniper Crosshair change - in Feedback/Requests [original thread]
CCP Logibro wrote: 501st Headstrong wrote: Great now frickin 100m into the redline snipers can kill me BETTER. Absolutely wonderful. Although, in all honesty the reticule looks very nice Rattati. 07 Again, not CCP Rattati. (This seem...
- by B-F M - at 2014.07.18 02:54:00
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16. Hotfix Charlie - Update - in Feedback/Requests [original thread]
Shinobi MumyoSakanagare ZaShigurui wrote: B-F M wrote: Check out the fit I posted, it's totally viable, has just under 500eHP while still maintaining vastly above average situational awareness, speed, damage and a low profile. They are ra...
- by B-F M - at 2014.07.10 02:20:00
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17. Hotfix Charlie - Update - in Feedback/Requests [original thread]
Cyrius Li-Moody wrote: B-F M wrote: Shinobi MumyoSakanagare ZaShigurui wrote: B-F M wrote: CCP Rattati wrote: ...The Caldari scout will be the natural long range, low ehp hunter... I like where you're going with this.. I am all f...
- by B-F M - at 2014.07.09 23:43:00
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18. Hotfix Charlie - Update - in Feedback/Requests [original thread]
Shinobi MumyoSakanagare ZaShigurui wrote: B-F M wrote: CCP Rattati wrote: ...The Caldari scout will be the natural long range, low ehp hunter... I like where you're going with this.. I am all for limiting the ability to brick tank on c...
- by B-F M - at 2014.07.09 23:33:00
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19. Hotfix Charlie - Update - in Feedback/Requests [original thread]
Zatara Rought wrote: B-F M wrote: CCP Rattati wrote: ...The Caldari scout will be the natural long range, low ehp hunter... *snip* If I want to be invisible I need 2 complex damps which leaves me with 87 armor. If I want to see ot...
- by B-F M - at 2014.07.09 23:29:00
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20. Hotfix Charlie - Update - in Feedback/Requests [original thread]
CCP Rattati wrote: ...The Caldari scout will be the natural long range, low ehp hunter... I like where you're going with this.. I am all for limiting the ability to brick tank on cal scouts (currently possible to have around 500eHP while sti...
- by B-F M - at 2014.07.09 22:32:00
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